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Tutorials


Introduction to the Tutorials

For the purposes of this website technical refers to using a machine or device that uses principles from one or many scientific fields to perform a task.

In DI, less team member involvement generally means higher scores for technical innovation. In the movie remake of the old TV Show "Lost in Space" Major Don West complains when asked to pilot the Jupiter spacecraft that any monkey can fly the ship because it flies itself. Later in the movie, as the Jupiter One is taking off, he makes the comment "And the monkey flips the switch". If your device works such that a monkey can flip a switch and then the device does its thing without your involvement then you have created a pretty cool technical device.

Sometimes teams confuse complexity with technical. This is a mistake in my opinion. Rube Goldberg type devices can be very entertaining to watch but complexity does not make a device technical. Complex devices are also more subject to breakdown. Technical devices CAN be complex, but they can also be simple and elegant if they accomplish the task they are designed to accomplish.

It is not interference for a Team Manager or an outside expert to teach a team technical concepts. It is interference for anyone other than a member of the team to give specific solutions applicable to a Destination ImagiNation® challenge. If a Team Manager brings in an outside expert to teach about technical elements, it is the Team Manager's responsibility to make sure that the expert only teaches general concepts and does not teach specific solutions to a challenge. Neither can these experts answer specific questions about how a team should proceed to solve any aspect of the Team Challenge.

Using the tutorials

There is a general set of safety rules that should be reviewed by teams before beginning work. These safety rules are not all inclusive and Team Managers may wish to add additional safety rules for their teams.

Please remember that the purpose of these tutorials is not to teach everything there is to know about the topics. The goal is to present basic information to teams so that they can do their own research and investigations.

The tutorials in each section are best studied in the order that they appear on the website.

At the bottom of each tutorial page is a navigation menu that you can use to work your way through the tutorials.

Select a main topic to be taken to a series of lessons on those topics. At the present time this website primarily includes tutorials about basic electricity and electronics. There is outline introductory information under the other topics. The long term goal is to expand the website to cover in depth more technical elements such as stored energy devices, pneumatics, hydraulics, gears, pulleys and more advanced electrical devices.

The Tinkering link is where we put it all together using the things learned on this site to try and do something new. Hopefully, the TINKERS on this link will help you learn to do your own tinkering.

Navigating the tutorials

At the bottom of each page of the tutorials you will find navigation links that will take you to the next topic of the website or back to the previous topic.  If you are at a main topic with several subtopics you will see a list of those subtopics at the bottom of the page.  The UP navigation button takes you to the last main topic.  You can also use the menu items on the left of the page to navigate.

Occasionally you will find notes that are italic text highlighted in blue. This is to highlight advanced topics not covered in the tutorial that teams may wish to research.

If you would like to contribute to the tutorials please contact the webmaster.

Fun stuff:

Bloopers from the short instructional videos on the website.